Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Audiobook [Free Download by Trial]

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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier

The readers can download Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Audiobook for free via Audible Free Trial.


Summary

Developing video games-hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean-it's nothing short of miraculous.

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10 comments

  • As someone who loves playing video games, I was absolutely captivated by this audiobook. It offers fascinating insights into the behind-the-scenes process of game development and the challenges faced by developers. I thoroughly enjoyed listening to it and would wholeheartedly recommend it to any fellow gamers out there.
  • This audiobook is top-notch, I gained a ton of knowledge about the ins and outs of game development. Being a lifelong gamer, listening to this audiobook has given me a deeper comprehension of the immense effort involved in creating games. Every chapter delves into the development of a different game, many of which will likely spark nostalgic memories.
  • This book is filled with intimacy, deep insights, and moments of heartbreak. Jason expertly covers the 10 stories within, which overflow with human experiences and celebrate the passion that brings video games to life. It has quickly become one of my all-time favorite books. Ray Chase's narration is absolutely delightful!
  • To truly grasp the essence of this book and fully appreciate the tales of the creative teams within, you need to have experienced the grind of coding and immersed yourself in the world of computer games. Out of all the books I've listened to on the service, this is undeniably one of the finest.
  • I really enjoyed it, man. This book is all about the ups and downs of creating some kick-ass video games. It gives you a glimpse into the real struggles that go down in the game industry. And let me tell ya, the story about Stardew Valley was my jam. The way it's told is absolutely mind-blowing.
  • At first, this book may not seem like an uplifting tale, but it truly is. When you listen to the accounts of individuals who fought tooth and nail to create a video game, you can't help but feel a pang of sadness for the hardships they endured. From personal struggles to projects that never saw the light of day, their stories are enough to break your heart. The sheer amount of time and effort wasted or altered can be overwhelming. Yet, amidst the failures and setbacks, there lies a sense of achievement and determination that inspires you to keep pushing forward.
  • As a video game enthusiast, I found this audiobook to be truly captivating. It delves into the captivating tales behind the creation of some of the most successful video games in existence, shedding light on the challenges and triumphs experienced by the development teams. If you aspire to become a game developer, this book provides a realistic perspective on what lies ahead in your career. I must admit, I haven't fact-checked all the statements and events mentioned, so I can't guarantee absolute impartiality. However, in today's world, finding unbiased information is a challenge in itself. While you may find some of the content available for free online by researching the background of each game individually, this book does the legwork for you, presenting the information in a convenient, sequential manner that saves you valuable time.
  • Having recently graduated from Austin Community College with a degree in Game Design, I've always been curious about what it's like to work in the industry. Reading "Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made" provided me with a sense of reassurance and comfort regarding my concerns after graduation. The book delves into the challenges faced by various game development teams, from project cancellations to the need for last-minute fixes on launch day. I thoroughly enjoyed this book and I sincerely hope that Jason Schreier writes another one similar to this, exploring the struggles of more teams striving to complete their projects. I appreciate the value I got from this book and believe it is well worth the money.
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